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Davenant Foundation School, Chester Road, Loughton, Essex, IG10 2LD
Telephone: 020 8508 0404
Fax: 020 8508 9301

We are in easy reach from various methods of transport.

Buses: 20, 667
Underground: Debden Park, Theydon Bois or Loughton. All on the Central Line.
SATNAV users: IG10 2LW. Parking at Davenant is available for visitors.
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Computer Science

Computers are widely used in all aspects of business, industry, government, education, leisure and the home.

We aim to give students the skills to facilitate their learning across the curriculum and develop a broad understanding of the fundamentals of computer science.

 

“I have really enjoyed Computing. I have learnt so much about how computers work. Learning how to plan programs and write code was fun.”

Year 10 Computer Science student

KEY STAGE 3 

During Years 7-9 the following topics are taught:

Year 7

Year 8

Year 9

Computing

  1. Key skills unit covers using school system, including the gsuite, effectively.  Students will work collaboratively and learn how to create online documents.
  2. Modelling data in spreadsheet software.
  3. Programming using Scratch and establish the fundamental principles of coding.
  4. Introduction to programming with python, which is a text, based language. Students will build on their understanding of programming gained in the previous unit.

Computing

  1. Programming and problem solving using BBC Microbits.
  2. Spreadsheet project to develop a more sophisticated use of formula and modelling techniques.
  3. HTML and CSS with students learning the fundamentals of website technologies.
  4. Sound editing to learn how sound is represented in computers and how it can be manipulated.

Computing

  1. Databases with students understanding how databases are used.  Students complete a project to create a fully functional database.
  2. Control Systems. Students develop their ability to write algorithms using flow charts.
  3. Programming with python.  Students further develop their problem solving skills during a series of challenges.
  4. Mobile Application development. Students design, create, test and evaluate a mobile application using a development environment designed for education.

KEY STAGE 4 

Students studying GCSE Computer Science follow the OCR specification. During the course, the following topics are covered:

Year 10

Year 11

1. Programming (throughout the year)

2. Fundamentals of data representation

3. Computational logic

4. Algorithms

5. Computational thinking and problem solving

6. Ethical, legal and environmental impacts

7. Operating systems and software

1. Non-exam assessment

2. Computer systems hardware and software

3. Computer networks

4. Cyber security

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  OCR GCSE Computer Science

Students studying Creative iMedia follow the OCR specification. During the course, the following topics are covered:

Year 10

Year 11

Pre-production skills:

1. Client requirements

2. Analysis

3. Legislation

4. Planning

5. Design

Creating Digital Graphics:

6. Following a project brief

7. Analysis of the task

8. Design

9. Gaining skills in graphics software

10. Creating the graphics

11. Review and evaluation

Creative Multi-page websites:

1. Following a project brief

2. Analysis of the task

3. Design

4. Gaining skills in web-authoring

5. Creating the website

6. Review and evaluation

Creating Digital Animations:

6. Following a project brief

7. Analysis of the task

8. Design

9. Gaining skills in animation

10. Creating the animation

11. Review and evaluation

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  AQA Technical Award in IT

A LEVEL 

Students studying the subject at A Level follow the OCR specification.  During the course the following topics are covered.

Year 12

Year 13

Computer Systems:

1. The characteristics of contemporary processors, input, output and storage devices

2. Software and software development

3. Data types and data structures

4. Legal, moral, cultural and ethical  issues

Algorithms and programming:

5. Introduction to programming

6. Assembly language programming

7. Standard algorithms

Programming project:

8. Analysis

9. Design

Computer Systems:

1. Exchanging data with networks, databases, web technologies, encryption and compression.

2. Efficiency of algorithms

3. Advanced data structures

Algorithms and programming:

4. Elements of computational thinking

5. Problem solving and computational methods

Programming project:

6. Development

7. Testing

8. Evaluation

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  OCR A Level Computer Science