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Davenant Foundation School, Chester Road, Loughton, Essex, IG10 2LD
Telephone: 020 8508 0404
Fax: 020 8508 9301

We are in easy reach from various methods of transport.

Buses: 20, 667
Underground: Debden Park, Theydon Bois or Loughton. All on the Central Line.
SATNAV users: IG10 2LW. Parking at Davenant is available for visitors.
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Computer Science

Computers are widely used in all aspects of business, industry, government, education, leisure and the home.

We aim to give students the skills to facilitate their learning across the curriculum and develop a broad understanding of the fundamentals of computer science.

 

“I have really enjoyed Computing. I have learnt so much about how computers work. Learning how to plan programs and write code was fun.”

Year 10 Computer Science student

KEY STAGE 3 

During Years 7-9 the following topics are taught:

Year 7

Year 8

Year 9

Computing

  1. Key skills unit where learning covers the school system and VLE, effective use of the internet and am introduction to vector graphics, desktop publishing and presentation software.
  2. Modelling data in spreadsheet software.
  3. Programming using Scratch and establish the fundamental principles of coding.
  4. How Computers Work unit where students learn about the principles of computing including hardware, software and the representation of data.
  5. E-safety leaflets and publishing and sound editing software.

Computing

  1. Programming and problem solving using BBC Microbits.
  2. Spreadsheet project to develop a more sophisticated use of formula and modelling techniques.
  3. HTML and CSS with students learning the fundamentals of website technologies.
  4. Sound editing to learn how sound is represented in computers and how it can be manipulated.
  5. Bitmap graphics skills with Photoshop

Computing

  1. Databases with students understanding how databases are used.  Students complete a project to create a fully functional database.
  2. Control Systems. Students develop their ability to write algorithms using flow charts.
  3. Mobile Application development. Students design, create, test and evaluate a mobile application using a development environment designed for education.

KEY STAGE 4 

Students studying GCSE Computer Science follow the OCR specification. During the course, the following topics are covered:

Year 10

Year 11

1. Programming (throughout the year)

2. Fundamentals of data representation

3. Computational logic

4. Algorithms

5. Computational thinking and problem solving

6. Ethical, legal and environmental impacts

7. Operating systems and software

1. Non-exam assessment

2. Computer systems hardware and software

3. Computer networks

4. Cyber security

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  OCR GCSE Computer Science

Students studying Technical Award in Information Technology follow the AQA specification. During the course, the following topics are covered:

Year 10

Year 11

Creative Skills:

1. Animation

2. Video

3. Sound

4. Graphics

5. Websites

Data Management Skills:

6. Data manipulation and visualisation

7. Data modelling Databases

8. Validation

Fundamentals of IT systems:

9. IT system types

10. Hardware

11. Software

Creative IT systems:

1. Webpage design

2. CSS

3. Integrating multimedia and scripting

4. Website authoring

5. Testing and evaluation

6. Interactive multimedia products

Fundamentals of IT systems:

7. Networks

8. Security

9. Emerging technologies

10. Data vs information

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  AQA Technical Award in IT

A LEVEL 

Students studying the subject at A Level follow the OCR specification.  During the course the following topics are covered.

Year 12

Year 13

Computer Systems:

1. The characteristics of contemporary processors, input, output and storage devices

2. Software and software development

3. Data types and data structures

4. Legal, moral, cultural and ethical  issues

Algorithms and programming:

5. Introduction to programming

6. Assembly language programming

7. Standard algorithms

Programming project:

8. Analysis

9. Design

Computer Systems:

1. Exchanging data with networks, databases, web technologies, encryption and compression.

2. Efficiency of algorithms

3. Advanced data structures

Algorithms and programming:

4. Elements of computational thinking

5. Problem solving and computational methods

Programming project:

6. Development

7. Testing

8. Evaluation

For more detailed information about the course content and assessment requirements, please refer to the examination board website:  OCR A Level Computer Science